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([personal profile] pfloyd Feb. 9th, 2004 08:25 am)
Okay, a few things to go over...

So far, the job here in Dudley's a cake walk. Thing is, it can be too damned quiet at times, especially since I'm in a bit of a holding pattern with the migration. Not entirely sure how we're going to tackle this as of yet, but we'll get there.

Mum-in-law is coming up on the 15th, and staying for the week. Colleen has that week off from school, so that works out. I enjoy being around my mom-in-law, so the old jokes need not be said.

TotalCon is the weekend of the 19th-21st. I've got events pretty much every day. Wish I was running something there instead of actually playing, but I couldn't work on Fantasy Hero stuff until the creatures book came out a couple of months ago, well past the deadline for having ideas and stuff into the con staff. Oh well, next year.

Damn tooth that's bugging me needs a root canal. I'd have it out, but the tooth that was in front of it was also taken out a couple of years ago (just before my first TotalCon), and you can't bridge a two-tooth gap. So my options are limited. Unfortunately, my dental converage will only give a small discount for the RC. *sigh*

Okay, so I started working with a short Silver Age Sentinels campaign, and found that the point level I figured on was a bit on the high side. Tried a training session of two heroes that were at the high end of an average-power campaign versus twelve agent-types with stunners and an assortment of grenades. Took one out of combat (or at least reduced her effectiveness) in the first round, and it took three more rounds to knock her down. The other character (a lower-powered Superman clone of sorts) would have mopped the floor with the agents. First time playing the game, and we've got a munchkin that finds loopholes... and he's never played Champions, either! (He'd fit in well.) Lower powered characters this time around...


Anything else? Can't think of it...
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