Just a few bits and bobs as they come into my head...
D&D: Friend of mine is binning his Champions game in favor of running a D&D 3.5e game. Already expect him to be leaning heavily on me for rules clarifications and such, and I don't mind that, really. He's new to the game, but he's a good GM.
SAS: I'm thinking on changing the scope of the game. Instead of the heroes working directly for the government, they'll be working for a privately-funded organization that hires heroes to fight criminals or whatever. That leaves things a bit more open-ended and whatnot, and a little more mystery as to who they're working for. However, I haven't had a lot of oomph to work on the game as yet. I should, since I think it's starting up again on Sunday.
Stargate SG1 d20: I'm still looking for a copy of this game on the cheapside. Granted, it's a $50 cover price, and I want to save at least 25% on it. I keep checking eBay, but the bids just keep going up over what I'm willing to spend. I am, however, still working on a campaign idea, which includes a new freeform power system (adapted from a GURPS campaign I was running at one point) for the characters to use at some point. Should be interesting.
BlackWing: Those of you (and few of you do, I think) who remember me writing this way back when... well... I'm thinking on rewriting the bulk of it. I'm going to be reviewing it over the next few days or whatever, see where it can be changed, rework the character, and go from there. I also have plans on my One Vision line for Undocumented Features.
Now I just need to find the energy to do all this.
My big problem is that I find myself starting on one project, then getting distracted and then working on something else, and the prior project gets left by the wayside at whatever stage I left it. Not good. I pride myself on being a multi-tasker, but sometimes I can't do it right.
Oh well... let's see what gets done this time...
D&D: Friend of mine is binning his Champions game in favor of running a D&D 3.5e game. Already expect him to be leaning heavily on me for rules clarifications and such, and I don't mind that, really. He's new to the game, but he's a good GM.
SAS: I'm thinking on changing the scope of the game. Instead of the heroes working directly for the government, they'll be working for a privately-funded organization that hires heroes to fight criminals or whatever. That leaves things a bit more open-ended and whatnot, and a little more mystery as to who they're working for. However, I haven't had a lot of oomph to work on the game as yet. I should, since I think it's starting up again on Sunday.
Stargate SG1 d20: I'm still looking for a copy of this game on the cheapside. Granted, it's a $50 cover price, and I want to save at least 25% on it. I keep checking eBay, but the bids just keep going up over what I'm willing to spend. I am, however, still working on a campaign idea, which includes a new freeform power system (adapted from a GURPS campaign I was running at one point) for the characters to use at some point. Should be interesting.
BlackWing: Those of you (and few of you do, I think) who remember me writing this way back when... well... I'm thinking on rewriting the bulk of it. I'm going to be reviewing it over the next few days or whatever, see where it can be changed, rework the character, and go from there. I also have plans on my One Vision line for Undocumented Features.
Now I just need to find the energy to do all this.
My big problem is that I find myself starting on one project, then getting distracted and then working on something else, and the prior project gets left by the wayside at whatever stage I left it. Not good. I pride myself on being a multi-tasker, but sometimes I can't do it right.
Oh well... let's see what gets done this time...
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Maybe I'll read through all the books I have and actually do something with it... or not. Though a one shot of El Sailor Miyu Police Crisis sounds like it may be fun.
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Starwars
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Re: Starwars
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Re: Starwars